Ok, I lied…

I did add a basic scoring system to my XNA Tetris clone and a system to make the game speed increase as time goes by. It was way too easy to play and play and play and play and never fail at the default speed, so the gamer in me couldn’t accept that.

With those additions, the game is essentially complete. There are other features I might add in the future - next piece preview, set piece “ghost”, quick-drop, speed increase based on score, etc.

Until then, enjoy the version I have and let me know if you have any questions about my code or find any bugs. (Hint: there are at least two minor bugs I know of, but we’ll keep that secret between us, right?)

Click here to download the full source and built executable.

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