Archive for November, 2009
Ref: Using C# For a Commercial Game
Posted by ehuntley on November 17th, 2009 filed in Gaming, Programming/Development
Alistair Doulin has written a great article supporting something I’ve been behind for a while now - the viability of C# as a commercial game language.
Check it out here.
C# is becoming more and more powerful with each new version. The tools and libraries available to it are fantastic and would save tons of development time. [...]
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