Archive for the 'Projects' Category

One more time with Tetris, then I’ll drop it… I promise!

Posted by ehuntley on May 18th, 2010 filed in Gaming, Programming/Development, Projects

I can’t seem to stop adding features to my Tetris clone that I initially said I was going to leave out! It’s difficult to look at something you produce knowing that it is “missing” features that you know you could just take a few minutes to add. *sigh* The burdens of game development
I [...]

Read More..>>

Ok, I lied…

Posted by ehuntley on April 8th, 2010 filed in Gaming, Programming/Development, Projects

I did add a basic scoring system to my XNA Tetris clone and a system to make the game speed increase as time goes by. It was way too easy to play and play and play and play and never fail at the default speed, so the gamer in me couldn’t accept [...]

Read More..>>

XNA Tetris clone & Mobile development update

Posted by ehuntley on April 7th, 2010 filed in Gaming, Programming/Development, Projects

First thing’s first:
I’m about finished with my XNA Tetris clone. The only feature left to implement is the game-over state.
I don’t plan on making this a fully featured Tetris knock-off with special effects, scoring and multiple game modes. The objective with this project was really a proof-of-concept for me; verification that I could develop the [...]

Read More..>>

Tetris-clone update and a bit more

Posted by ehuntley on March 16th, 2010 filed in Gaming, Programming/Development, Projects

First of all, my Tetris-clone is still under development.
It’s coming along… slooooowly but surely. Free time to spend working on an personal game development project is hard to come by these days.
…and that is partly because I’ve become involved with a small, independent group of developers working on their first iPhone game. A college friend/developer [...]

Read More..>>

Projects

Posted by ehuntley on February 12th, 2010 filed in Gaming, Programming/Development, Projects

I’m starting a new “Projects” category for my blog. It’ll contain posts related to personal projects that I am working on.
First project to mention:
Tetris!
That’s right, I’ve decided to tackle a personal programming “unicorn” of mine, and attempt to put together a clone of the classic block-based puzzle game. When first getting into programming games, there [...]

Read More..>>